Obstacle Assault Playthrough
Skills Learnt:
C++ syntax
Creating C++ classes
Member functions and variables
Blueprint child classes of C++
UPROPERTY & UE_LOG
FSTRING, F Vector, FRotator
GameMode and Character Classes
Skills Learnt:
Blueprint basics: nodes, pins
Unreal basics: maps, actors, compontents, transforms, vectors
Warehouse Wreckage Playthrough
Top Down Shooter Playthrough
Skills Learnt:
Blueprint basics: nodes, pins
Unreal basics: maps, actors, compontents, transforms, vectors
Basic AI